
Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield.
Mr. Foxglove rewards keeping a low hand: attack each turn to refill your grip up to the defending player's hand size, or—when your hand is full—cheat fat creatures into play for free. You build a value engine around drawing, lifegain, and dumping high-impact bodies, grinding opponents out with card advantage and big threats while lifelink keeps you safe.
Add evasion enablers (Whispersilk Cloak, Rogue's Passage) and protection (Heroic Intervention, Lightning Greaves) so Foxglove reliably connects. Lean into the free-cast mode with high-value creatures and reanimation-adjacent bombs, then tighten the mana with duals, fetches, and fast rocks like Mana Crypt and Sol Ring. Top-end can include a compact combo such as Aetherflux Reservoir to convert your lifelink and draw engine into a deterministic kill.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GUW), by popularity.