
Reach
Untap all Archers you control during each other player's untap step.
Whenever an Archer you control deals damage to a creature, you may pay . If you do, draw a card.
Build a wide board of Archers and creatures with deathtouch or ping abilities, then use repeatable fight/pinging effects to snipe enemy creatures, draw a card each time you do, and grind out card advantage. Ohabi's untap clause lets your Archers block and deal damage on every player's turn, turning them into both a defensive wall and a draw engine before you close with overwhelming board presence or combat.
Add more deathtouch enablers (Gorgon Flail, Basilisk Collar) and machine-gun pingers to convert every ping into a guaranteed kill and draw. Improve mana with fast rocks and dorks (Sol Ring, Birds of Paradise, Smothering Tithe) so paying repeatedly never slows you down. Tighten the curve, add a few infinite combos like a deathtouch Walking Ballista with a free untap, and include protection like Teferi's Protection to survive sweepers.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GW), by popularity.