
At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay . If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro is in the command zone, you gain 2 life.
Oloro grinds the game out as a control deck, gaining incremental life and converting it into card draw and opponent life loss every turn—even from the command zone. You hold up interaction, stabilize behind board wipes and lifegain triggers, then bleed the table dry while out-resourcing everyone. The deck wins slowly and inevitably rather than racing.
Add fast mana and ramp (Mana Crypt, Arcane Signet, Smothering Tithe) so you can afford Oloro's repeated payments and deploy interaction earlier. Tighten the lifegain suite to only cards that double as payoffs or ramp, cut do-nothing gainers, and lean on a compact combo (Bond/Blood, Aetherflux) as a reliable closer. Round out with premium counterspells and board wipes (Cyclonic Rift, Toxic Deluge, Swords to Plowshares) to survive to your inevitable late game.
Seeded from a single deck — rates appear once more public decks exist.
No combos found for this commander on Commander Spellbook.
Same color identity (BUW), by popularity.