
When Phage enters, if you didn't cast it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
Cast Phage from your hand (never cheat her in or you instantly lose), then suit her up to connect for combat damage and eliminate a player outright. Every turn you protect her, give evasion, and force through one lethal hit while removing blockers, since her touch destroys any creature she fights.
Lean into cheap evasion and protection—Whispersilk Cloak, Rogue's Passage, Lightning Greaves, and free counters like Deflecting Swat/Fierce Guardianship—so a single attack ends a player. Add the full mono-black tutor suite (Demonic Tutor, Vampiric Tutor, Imperial Seal) to reliably assemble enabler plus protection, and pack edict/sac engines like Grave Pact and Dictate of Erebos to strip blockers. Round out with a Torment of Hailfire backup wincon so you aren't fully reliant on combat math.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (B), by popularity.