
Whenever Radagast or another nontoken creature you control enters, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
Flood the board with diverse creatures to trigger Radagast's dig, refilling your hand and outvaluing the table through sheer card advantage. Each nontoken creature that enters digs up to its mana value deep for a creature of a new type, so you snowball into bigger threats and overwhelm opponents with green's mana ramp and beaters. You win the long game by never running out of gas.
Add cheap repeatable blink and bounce effects (Cloudstone Curio, Conjurer's Closet, Temur Sabertooth) to multiply Radagast's triggers each turn, and maximize creature-type diversity so digs rarely whiff. Upgrade your mana base with fast green ramp (Selvala, Sol Ring, Mana Crypt, Carpet of Flowers) to cast expensive high-MV creatures sooner for deeper digs. Cap it off with green protection like Heroic Intervention and a compact Craterhoof/Finale of Devastation win package.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (G), by popularity.