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Radha, Heart of Keld
RGGruulLegendary Creature — Elf Warrior

Radha, Heart of Keld

Mana value3Rank#7,608
BuildCard details

The Commander

During your turn, Radha has first strike.

You may look at the top card of your library any time, and you may play lands from the top of your library.

{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.

Guide

Gameplan

Radha turns your top library card into a constant resource by letting you play lands from the top, smoothing draws and fueling a lands-matters Gruul midrange beatdown. You ramp aggressively, leverage extra land drops and card advantage, then either swing with Radha (whose late-game pump can be lethal) or grind opponents out with bigger threats. The deck plays a fair, value-driven game that snowballs as your land count climbs.

Strengths

  • Built-in card advantage from playing lands off the top, reducing flood and screw
  • Cheap, recurring pump that scales into one-shot kills with enough lands
  • Strong in lands-matters and landfall shells thanks to extra/free land drops
  • First strike on your turn makes Radha a resilient attacker and good blocker setter

Weaknesses

  • The activated pump is mana-hungry ({4}{R}{G}) and slow without ramp
  • Vulnerable to removal that resets your commander tax and tempo
  • No evasion natively, so big Radha can be chump-blocked or stalled
  • Gruul lacks strong card draw and interaction outside of fight/burn

Key Cards

  • Crucible of Worlds — Lets you replay fetchlands and recur lands, supercharging the play-from-top engine.
  • Exploration — Extra land drops pair perfectly with seeing and playing lands off your library top.
  • Courser of Kruphix — Stacks with Radha's top-of-library vision and gains life from extra land plays.
  • Embercleave — Provides the evasion and trample Radha needs to convert her pump into lethal damage.
  • Field of the Dead — Turns your high land count into a token army for a grindy win condition.
  • Scapeshift — Dumps lands into play to trigger landfall payoffs or fuel Radha's pump for a one-shot.

Upgrade Path

Lean fully into lands-matters with Crucible of Worlds, Ramunap Excavator, fetchlands, and landfall payoffs like Avenger of Zendikar, Lotus Cobra, and Scute Swarm. Add evasion and trample enablers (Embercleave, Rancor, Rogue's Passage) to make Radha's pump reliably lethal, and improve interaction with Beast Within and Klothys, God of Destiny. Prioritize free extra land drops (Exploration, Burgeoning, Wayward Swordtooth) to maximize her top-of-library engine.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Swing with a massively pumped, trampling/double-striking Radha for commander damage
  • ▸Overwhelm with landfall token armies like Field of the Dead and Avenger of Zendikar
  • ▸Ramp into giant Gruul threats and beat opponents down with raw stats

Archetypes

  • Lands — Playing lands from the top and free land drops makes a lands-matters engine natural.
  • Gruul Midrange — Radha provides card advantage and a mana sink to grind value and beat down.
  • Voltron — Her pump scales with lands so equipment and trample can make her a one-shot threat.
  • Landfall — Extra and free land drops trigger landfall payoffs repeatedly each turn.

Combos

No combos found for this commander on Commander Spellbook.

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