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Raggadragga, Goreguts Boss
RGGruulLegendary Creature — Human Boar

Raggadragga, Goreguts Boss

Mana value4Rank#7,040
BuildCard details

The Commander

Each creature you control with a mana ability gets +2/+2.

Whenever a creature you control with a mana ability attacks, untap it.

Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.

Guide

Gameplan

Build a board of mana dork creatures, swing with them (they untap when attacking so they tap for mana again), and dump that mana into huge spells. Casting anything with 7+ mana untaps a creature and gives it +7/+7 trample, letting you flood the board, ramp explosively, and either swing for lethal or storm out a game-ending payoff.

Strengths

  • Turns fragile mana dorks into 4/4+ attackers that ramp and beat down simultaneously
  • Generates enormous mana for X spells and expensive bombs as early as turn 3-4
  • The 7-mana untap trigger doubles as both a combat enabler and a recurring +7/+7 trample buff
  • Operates well in green's deep ramp pool, so the engine pieces are cheap and redundant

Weaknesses

  • Heavily reliant on creature-based ramp that dies to any board wipe, collapsing the engine
  • Very commander-dependent; without Raggadragga the deck is just mediocre dorks
  • Vulnerable to spot removal and tap-down effects on key dorks before mana is generated
  • Lacks built-in card advantage outside of green draw staples, so it can run out of gas

Key Cards

  • Llanowar Elves — A one-mana dork that becomes a 3/3 attacker that untaps to tap for mana again.
  • Selvala, Heart of the Wilds — A mana ability creature that pours out absurd amounts of mana, easily fueling the 7-mana untap trigger.
  • Priest of Titania — Scales with your wide elf-heavy board to generate explosive green mana each combat.
  • Zacama, Primal Calamity — A massive 9-mana payoff that triggers the untap/+7/+7 trample bonus and has its own mana ability for the buff.
  • Voracious Hydra — A flexible X-spell finisher and fight removal that loves the huge mana totals Raggadragga enables.
  • Greater Good — Converts your buffed dorks into a deep card-advantage engine, refueling after attacks or wraths.

Upgrade Path

Add fast mana and untap enablers (Sol Ring, Cradle/Gaea's Cradle, Wirewood Symbiote, Sword of the Paruns) to chain untaps for combo mana, and lean into doublers like Mana Reflection. Improve resilience with protection (Heroic Intervention, Boots/Greaves) and recursion for wiped dorks, then sharpen your payoffs with efficient X-spell finishers and tutors like Worldly Tutor and Green Sun's Zenith to assemble the engine consistently.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Swing with buffed, untapping mana dorks plus a +7/+7 trample creature for massive combat damage
  • ▸Generate huge mana to cast a game-ending X spell like Voracious Hydra, Banefire, or Crackle with Power
  • ▸Deploy and immediately attack with an overwhelming bomb like Zacama or Apex Devastator
  • ▸Assemble an infinite or near-infinite mana loop to fuel a finisher

Archetypes

  • Ramp — Every mana creature gets +2/+2 and untaps on attack, doubling output for explosive acceleration.
  • Big Mana / Ramp-to-Payoffs — The 7-mana trigger rewards casting enormous spells, so the deck stacks huge X spells and expensive bombs.
  • Aggro Beatdown — Your mana dorks become real attackers and the +7/+7 trample makes any of them a one-shot threat.
  • Combo — Untapping mana creatures with spells can chain into infinite mana loops with the right untap/mana-doubling pieces.

Combos

No combos found for this commander on Commander Spellbook.

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