
Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents of their choice. If they don't, you draw two cards.
Drop Rakdos as a 6/6 flying trampler that immediately starts a brutal end-step engine: each turn an opponent either sacrifices two nonland, nontoken permanents or you draw two cards. You leverage that card advantage to out-resource the table while beating down with big flyers and demons, eventually overwhelming or comboing out.
Add more fast mana (Mana Vault, Jeweled Lotus, Ancient Tomb) and protection (Swiftfoot Boots, Heroic Intervention) so Rakdos sticks and recasts cheaply. Lean into a reanimation toolbox (Buried Alive, Animate Dead, Victimize) to abuse the format's biggest demons, and add a tutor suite plus a compact wincon like Bolas's Citadel or an infinite-mana payoff to convert his card flow into kills.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BR), by popularity.