
Menace, reach
When Rendmaw enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
Rendmaw turns every multi-type card you play into a free flying body for the whole table, then forces those Birds to swing at your opponents. You durdle out artifact creatures, enchantment creatures, Sagas, and adventure spells to spit out goaded 2/2 fliers, sit behind a reach blocker, and let the table grind itself down while you convert your own Birds into value via aristocrats and tokens payoffs.
Lean harder into reliable multi-type triggers (more artifact creatures, enchantment creatures, and cheap adventures) so Rendmaw fires every turn, and add token-doublers like Anointed Procession plus better sac outlets. Tighten the Aristocrats package (Zulaport Cutthroat, Pitiless Plunderer, Mayhem Devil) and add efficient asymmetric goad/edict payoffs so opponents' Birds hurt them more than you. Top-end ramp and a couple of resilient finishers (Craterhoof Behemoth, a reanimation target) convert the wide board into a closing punch.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BG), by popularity.