
Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
Rigo turns a wide board of small, evasive creatures into a card-advantage engine, drawing a card per attacked player/planeswalker each combat. You flood the board with power-1-or-less creatures, attack into multiple opponents to refill your hand, and then overwhelm with anthems, tokens, or a finisher once you've buried the table in cards.
Add fast mana and cheap card-quality (Sol Ring, Esper Sentinel, Smothering Tithe) to deploy boards faster, and lean on token producers that stay at power 1 so anthems don't shut off Rigo. Tighten the curve with evasive one-drops and add a decisive finisher like Craterhoof Behemoth or an aristocrats drain combo to convert your card advantage into a win before opponents stabilize.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GUW), by popularity.