
When Rocco enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Cast Rocco with as much X as you can afford to tutor any creature with mana value X or less directly onto the battlefield, fetching a combo piece or bomb. From there you grind value, recast Rocco off blink/recursion, and either assemble a creature-based combo or beat down with a swarm. The early game ramps hard so a big X-Rocco lands a haymaker on turn 4-6.
Add fast mana and doublers (Sol Ring, Mana Crypt, Doubling Cube, Mirari's Wake) so Rocco's X is reliably huge, plus instant-speed blink/bounce (Temur Sabertooth, Cloudstone Curio) to abuse the cast trigger. Lean into a tight two-card creature combo you can tutor for, and round out with protection like Heroic Intervention and Lightning Greaves so Rocco resolves and survives. Tutors like Worldly Tutor and Eladamri's Call let you stock the perfect creature before the X-cast.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GRW), by popularity.