
Flying, deathtouch, lifelink
Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.
At the beginning of your end step, you may pay . When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Rodolf is a self-protecting lifegain payoff that doubles as a recursion engine: gain life to keep him indestructible and to crank up X, then each end step pay a trivial cost to reanimate a creature whose mana value is capped by the life you gained that turn. You build a board of lifegain sources, attack with an evasive 5/5 deathtouch-lifelinker, and grind opponents out by repeatedly returning your best creatures from the graveyard.
Add burst lifegain enablers (Aetherflux Reservoir, Well of Lost Dreams, Sanguine Bond) to spike X high enough to reanimate bombs, and pair drain pieces like Blood Artist and Zulaport Cutthroat with reliable sacrifice outlets for inevitability. Tighten the mana base with fast rocks and tutors (Demonic Tutor, Vampiric Tutor) to assemble engines faster, and include graveyard-hate insurance plus protection like Teferi's Protection to safeguard your life-fueled engine.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BW), by popularity.