
Romana II turns any single token into a snowballing army by copying tokens that entered the battlefield this turn—just pay , tap, and duplicate your best token. You spend the early game generating value tokens (Treasure, Clues, creatures), then each turn copy whichever token gives the biggest payoff, often paired with a Doctor companion to splash extra colors. Win by going wide, doubling enablers, or assembling token-fueled engines.
Add a strong Doctor companion (e.g., The Tenth Doctor or The Eleventh Doctor) to gain card advantage, colors, and a second engine. Layer in token doublers (Mondrak, Glorious Necrotic; Doubling Season) and free protection (Heroic Intervention analog in white like Flawless Maneuver, Teferi's Protection) so the engine survives a wrath. Tighten the mana with fast rocks—Sol Ring, Arcane Signet, Smothering Tithe—and add Cathars' Crusade for a board that snowballs out of control.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Near-infinite ETB, Near-infinite creature tokens, Infinite copies of all tokens you control
→ Infinite lifegain triggers, Infinite lifegain, Infinite mana lands you control can produce
→ Infinite ETB, Infinite creature tokens, Infinite mana creatures you control can produce
→ Infinite untap of creatures you control, Infinite mana creatures you control can produce
→ Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinitely large creatures you control until end of turn
Combos via Commander Spellbook.
Same color identity (W), by popularity.