
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.)
The Reunion — , Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
Sephiroth is a midrange aggro Boros commander built around the 'modified' keyword: load up creatures with counters, Equipment, and Auras, then attack and use Jenova Cells to push a creature to 7/5 (or larger if it already exceeds that) while turning your whole board into 7/5 beaters for the turn. You assemble a wide, modified board, swing for huge damage, and use The Reunion to keep recurring Sephiroth from the yard for repeated alpha strikes.
Add efficient cheap Equipment (Sword of the Animist, Lightning Greaves) and counter doublers (Doubling Season, Branching Evolution) to maximize modifications and the 7/5 anthem. Shore up Boros's weaknesses with card advantage (Esper Sentinel, Welcoming Vampire, Mentor of the Meek) and ramp (Smothering Tithe, mana rocks). Top-end haymakers like Aurelia, the Warleader for extra combats and protective pieces such as Teferi's Protection or Heroic Intervention turn good attacks into game-enders.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (RW), by popularity.