
Whenever Shagrat attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Suit Shagrat up with cheap Equipment, then attack to free-attach gear and grow your Orc Army with counters scaling off attached Equipment. You snowball a single Army token into a massive threat while Shagrat himself becomes a hard-hitting Voltron carrier, closing games with commander damage or an oversized Army swing.
Add more zero-equip-cost or auto-attaching Equipment (Hammer of Nazahn, Puresteel Paladin, Sigarda's Aid) and tutors like Stoneforge Mystic and Steelshaper's Gift for consistency. Lean into protection and evasion—Whispersilk Cloak, Swiftfoot Boots, and the Swords cycle—so Shagrat reliably connects. Finally, include resilience and recursion (Goblin Welder-style or graveyard fetch) plus a trample/overrun payoff to convert your oversized Army into a guaranteed kill.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BR), by popularity.