
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
Deploy Sheoldred early as a mono-black midrange/control deck that punishes opponents for drawing while you pull ahead on cards and life. Use removal, discard, and stax-lite effects to grind the board, then convert your life lead and card advantage into forced-draw kills or a big finisher. Every wheel, forced draw, or symmetrical card-draw effect becomes one-sided in your favor.
Add fast mana (Mana Vault, Jet Medallion, Nyxbolt) and efficient tutors (Demonic Tutor, Vampiric Tutor, Imperial Seal) to assemble your engine faster. Layer in more forced-draw punishers (Underworld Dreams, Fate Unraveler, Sign in Blood-style symmetrical draw with Howling Mine) and protection like Swiftfoot Boots or Imp's Mischief. Top end with Torment of Hailfire and Bolas's Citadel for explosive, repeatable closing power.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Near-infinite card draw for target opponent, Near-infinite draw triggers for target opponent, Near-infinite lifeloss for target opponent
→ Infinite card draw, Infinite draw triggers, Near-infinite lifegain
→ Infinite card draw, Infinite draw triggers, Near-infinite lifegain
→ Infinite card draw, Infinite draw triggers, Near-infinite lifegain
→ Infinite card draw, Infinite draw triggers, Near-infinite lifegain
Combos via Commander Spellbook.
Same color identity (B), by popularity.