
Haste
Whenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
Skullbriar is a two-mana voltron beatstick that grows itself off combat damage and, crucially, keeps its counters when it dies or is exiled, so removal barely slows you down. Deploy Skullbriar turn 2-3, pile on +1/+1 counters and evasion, and kill players one at a time with commander damage. Recast it cheaply after wipes since its size is preserved and you avoid heavy commander tax punishment.
Add cheap protection (Heroic Intervention, Snakeskin Veil, Lightning Greaves) and reliable evasion (trample/unblockable like Slip Through Space or Rogue's Passage) so swings always connect. Lean into counter doublers and proliferate plus low-cost reanimation (Corpse Dance, Reanimate) to recover instantly from removal. Tighten the mana with fast ramp (Sol Ring, signets, Three Visits) to land Skullbriar and a buff in the same turn for an aggressive early clock.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BG), by popularity.