
More Than Meets the Eye (You may cast this card converted for
.)
Double strike, haste
At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it.
Living metal (During your turn, this Vehicle is also a creature.)
First strike, haste
Whenever Slicer deals combat damage to a player, convert it at end of combat.
Slicer is a mono-red Voltron beater with double strike and haste that you cheat into play for and load up with equipment and combat triggers. Each opponent's upkeep you can hand them control (untapped, goaded) so it swings at someone else, or keep it as a Vehicle artifact—either way Slicer is almost always attacking, often for 2+ commander-damage chunks per swing thanks to double strike. You win by stacking damage doublers, extra-combat effects, and equipment to take players out fast while the goad mechanic keeps the table fighting itself.
Prioritize a tight, low curve with the best free/cheap equipment (Hammer of Nazahn, Colossus Hammer, Sword cycle) and protection like Lightning Greaves and Swiftfoot Boots so Slicer survives being passed around. Add damage doublers (Gratuitous Violence, City on Fire) and extra-combat enablers (Aggravated Assault + Bear Umbra, Combat Celebrant) to convert connects into kills, and lean on Treasure ramp (Dockside Extortionist, Goldspan Dragon) plus card advantage like Wheel of Misfortune to offset mono-red's draw weakness.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.