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Stonebrow, Krosan Hero
RGGruulLegendary Creature — Centaur Warrior

Stonebrow, Krosan Hero

Mana value5Rank#21,734
BuildCard details

The Commander

Trample

Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.

Guide

Gameplan

Stonebrow turns wide trample boards into lethal alpha strikes—every trampling attacker gets +2/+2, so even 1/1 tokens punch through and deal real damage. Ramp into Stonebrow by turn 4-5, build a board of trample creatures or hand out trample en masse, then swing for the table. The deck wins through combat aggression and overrun effects rather than incremental value.

Strengths

  • Anthem-on-attack effect that scales with board width and stacks with itself across multiple attackers
  • Aggressively closes games in a format that often plays slow
  • Gruul has excellent ramp and big-creature payoffs to support the curve
  • Trample makes blocking nearly meaningless once the board is wide

Weaknesses

  • Heavily commander-dependent; without Stonebrow the deck loses its identity
  • Vulnerable to board wipes, fogs, and mass removal that punish go-wide
  • No native card advantage engine in Gruul colors
  • Folds to flying blockers and edict/sacrifice effects on a small board

Key Cards

  • Overwhelming Stampede — Grants trample to the team and a massive buff, turning a wide board into an instant kill alongside Stonebrow's triggers.
  • Nylea, God of the Hunt — Cheaply grants trample to all your creatures, ensuring every attacker triggers Stonebrow.
  • Rancor — Recurring trample plus +2/+0 that comes back when the creature dies, perfect for reliable triggers.
  • Pathbreaker Ibex — Another overrun-style payoff that grants trample and pumps the team based on your biggest creature.
  • Garruk, Primal Hunter — Generates tokens to widen the board and draws cards off your biggest creature to refuel.
  • Beastmaster Ascension — Snowballs an attack-heavy board into game-ending +5/+5 territory that stacks with Stonebrow.

Upgrade Path

Prioritize cheap, repeatable trample-granters (Nylea, Rancor, Loxodon Warhammer) and overrun payoffs so every creature triggers Stonebrow reliably. Add fast mana and ramp (Sol Ring, Cultivate, Three Visits) to deploy Stonebrow earlier, plus protection like Heroic Intervention and Boots/Greaves to shield against wipes and removal. Tighten card advantage with Garruk, Primal Hunter, Beast Whisperer, and Guardian Project to avoid running out of gas.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Wide trample attack with Stonebrow's +2/+2 stacking for lethal commander damage and direct combat
  • ▸Overrun effects (Overwhelming Stampede, Pathbreaker Ibex) turning the board lethal in one swing
  • ▸Beastmaster Ascension snowballing repeated attacks into oversized lethal damage

Archetypes

  • Tokens / Go-Wide Aggro — Stonebrow rewards attacking with many creatures, so flooding the board with trample-granted tokens maximizes the +2/+2 triggers.
  • Voltron / Big Creatures — A few large tramplers each get +2/+2 and punch lethal through blockers with overrun support.
  • Stompy Midrange — Gruul ramp into efficient beaters that all benefit from Stonebrow's combat anthem.

Combos

No combos found for this commander on Commander Spellbook.

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