
Syr Elenora's power is equal to the number of cards in your hand.
When Syr Elenora enters, draw a card.
Spells your opponents cast that target Syr Elenora cost more to cast.
Syr Elenora is a mono-blue control/voltron hybrid: keep your hand stocked with card draw so she becomes a big, protected beater, then grind the table out with counterspells, card advantage, and incremental damage. You play a long game, deploying interaction while building toward a hand large enough to swing for huge chunks—often with evasion to close it out.
Add fast mana (Sol Ring, Mana Crest, Mana Vault) and premium counterspells (Mana Drain, Force of Will, Fierce Guardianship) to control the early game. Lean into card-draw engines (Rhystic Study, Mystic Remora, The Reality Chip) plus no-max-hand-size enablers, and finish with reliable evasion (Whispersilk Cloak, Rogue's Passage, Thassa) so her power actually converts to kills.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (U), by popularity.