
Tahngarth can't be blocked by more than one creature.
Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.
Tahngarth is a 5/5 beater that's hard to block and can be loaned to attacking opponents to redirect their assault. Attack with him for chunky damage, then tap him and donate him to an attacking opponent so he swings at someone else, advancing your goblin-diplomat politics while still threatening combat damage yourself. Build around evasive aggression, +1/+1 counters or auras to make him a true threat, and lean on go-wide or Voltron support to close.
Add efficient evasion-and-damage equipment (Sword of Fire and Ice, Loxodon Warhammer) and counter/pump enablers, plus protection like Heroic Intervention and Lightning Greaves to keep him connecting. Tighten the mana base with Gruul duals and fast ramp (Sol Ring, Birds of Paradise, Rampant Growth) so Tahngarth and threats land ahead of schedule. For higher power, pick an aggressive partner and lean into double-strike enablers to close games before politics matter.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GR), by popularity.