
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
Takeno turns a mono-white Samurai tribal board into an aggressive go-wide attack, pumping every other Samurai based on its bushido count. You deploy cheap Samurai, accelerate with white ramp and anthems, then swing with a buffed team backed by combat tricks and protection. Most games close out through repeated commander-damage and Bushido-fueled alpha strikes.
Lean into the best mono-white ramp and card advantage (Smothering Tithe, Land Tax, Esper Sentinel, Welcoming Vampire) so you recover from wipes and keep deploying threats. Add evasion and finishers—Coat of Arms, Door of Destinies, mass haste, and trample anthems—to convert a wide board into lethal in one swing. Protect your investment with Teferi's Protection, Heroic Intervention-style white answers (Flawless Maneuver), and recursion so a single board wipe doesn't end the game.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (W), by popularity.