
Landfall — Whenever a land you control enters, Tam becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
You draw a card and gain 1 life.
Tam is a Simic value engine: flood the board with extra land drops to repeatedly trigger landfall, casting copies of Deep Sight to draw cards and gain life every time a land enters. You ramp aggressively, bury opponents in card advantage, and convert that fuel into big landfall payoffs or a controlling endgame. The deck plays the long game, turning every land into a cantrip.
Add fast mana (Sol Ring, mana dorks) and more extra-land-drop effects (Burgeoning, Mina and Denn, Wayward Swordtooth) so the engine fires multiple times each turn. Layer in tutors and fetchlands plus Crucible of Worlds/Ramunap Excavator for repeatable landfall, and harden your payoffs with protection like Heroic Intervention and counterspell backup to close before the table stabilizes.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GU), by popularity.