
Whenever The Boulder attacks, earthbend X, where X is the number of creatures you control with power 4 or greater. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Flood the board with big creatures (power 4+), then attack with The Boulder to earthbend your lands into massive hasty creatures, swinging for enormous trampling damage. You ramp hard, deploy fatties, and turn your manabase into an army that recurs when destroyed. The deck snowballs counters and bodies until you can alpha-strike the table.
Add counter doublers (Hardened Scales, Doubling Season, Branching Evolution) and trample enablers (Rancor, Nylea, God of the Hunt) to make earthbend lethal faster. Improve the manabase with ramp like Nature's Lore, Three Visits, and Cultivate so you have lands to animate and big creatures online early. Round out with green's best card advantage (Beast Whisperer, Guardian Project) and protection (Heroic Intervention, Snakeskin Veil) to keep your attack plan resilient.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (G), by popularity.