
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Lands you control have trample and hexproof.
: Add X mana of any one color, where X is the greatest power among creatures you control.
You start with The Legend of Kyoshi as a Saga: chapter I draws cards equal to your biggest creature's power, chapter II Earthbends a land into a huge creature based on your hand size, and chapter III flips it into Avatar Kyoshi. As the Avatar she gives your lands trample and hexproof and taps for a flood of any-color mana equal to your greatest power, letting you ramp into and recast threats. You win by going tall with big green beaters and animated lands while refilling your hand off power-based draw.
Add proliferate and counter-doublers (Doubling Season, Branching Evolution, Vorinclex) plus lore acceleration to flip the Saga faster and inflate Earthbend. Lean into reliable big-power creatures (Ghalta, End-Raze Forerunners, Craterhoof Behemoth) and protection (Heroic Intervention, Tamiyo's Safekeeping) so wipes don't reset your engine. Top-end mana sinks like Finale of Devastation or Genesis Wave convert the Avatar's explosive mana into immediate wins.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite colored mana, Infinite combat phases, Infinite untap of creatures you control
→ Infinite colored mana
→ Infinite card draw, Infinite draw triggers, Near-infinite +1/+1 counters on a creature token
→ Infinite colored mana
→ Infinite ETB, Infinite LTB, Infinite mana creatures you control can produce
Combos via Commander Spellbook.
Same color identity (G), by popularity.