
Trample
Whenever Thrakkus attacks, double the power of each Dragon you control until end of turn.
Drop fat Dragons, swing with Thrakkus, and double the power of your whole board for explosive one-shot kills. You ramp into Dragons on turns 3-5, deploy Thrakkus by turn 5-6, and turn a single attack into 30+ trampling damage spread across the table. Play it like an aggressive Dragon midrange deck that ends games out of nowhere.
Add evasion and protection — Lightning Greaves, Heroic Intervention, and Dragon Tempest's haste keep your threats alive and connecting. Lean into doublers and double strike (Berserkers' Onslaught, Fireshrieker, Atarka, World Render) to convert one good attack into a kill, and prioritize fast Gruul ramp (Cultivate, Sol Ring, Sarkhan, Fireblood) to land Thrakkus a turn early. To reach high power, run repeatable card advantage like Outpost Siege and a swift mana base so a board wipe doesn't end your game.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GR), by popularity.