
When Tolsimir enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token.
Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.
Tolsimir comes down on turn five and immediately makes Voja, giving you a board presence plus a fight trigger that you can repeat by flickering or recasting Tolsimir. The engine: every Wolf (or Wolf token) that enters fights an opposing creature and gains you 3 life, letting you grind out the board while building a wide Wolf/Elf army to attack and overrun.
Add efficient blink (Conjurer's Closet, Restoration Angel, Ephemerate) to reuse the ETB and turn Tolsimir into a removal engine. Lean into reliable Wolf token generators and Elf mana dorks so the fight trigger fires every turn, then cap the deck with overrun effects like Craterhoof Behemoth or Overwhelming Stampede. Round out with protection (Heroic Intervention, Teferi's Protection) and ramp to play through wraths.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (GW), by popularity.