
Flying
, Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Vilis is a mono-black powerhouse that turns life payment into card advantage, refilling your hand off fetches, painlands, and life-loss effects while removing the board one -1/-1 at a time. You ramp into Vilis, protect him, then chain life-loss draw effects into more removal and threats until you bury opponents in resources. Most games end via a big drain/aristocrats payoff or by sculpting a hand into an explosive turn.
Add fast mana (Dark Ritual, Jet Medallion, mana rocks) and cheat-into-play effects (Reanimate, Goryo's Vengeance, Sneak Attack-style enablers) to deploy Vilis early. Lean into lifegain anchors like Whip of Erebos and Vito so your life payments are sustainable, and include protection (Lightning Greaves, Imp's Mischief, Malakir Rebirth). Top it off with a dedicated wincon—Exquisite Blood + Sanguine/Vito combo or Torment of Hailfire—so all those cards convert into a kill.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite card draw, Infinite draw triggers, Near-infinite lifegain
→ Infinite card draw, Infinite draw triggers, Near-infinite lifegain
→ Infinite card draw, Infinite draw triggers, Near-infinite lifegain
→ Infinite draw triggers, Near-infinite black mana, Near-infinite card draw
→ Infinite card draw, Infinite draw triggers, Near-infinite lifegain
Combos via Commander Spellbook.
Same color identity (B), by popularity.