
Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Vishgraz enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
Vishgraz gets +1/+1 for each poison counter your opponents have.
Vishgraz is an Abzan poison engine: flood the board with toxic Mites and other infect/toxic creatures, chip poison counters onto each opponent, and watch Vishgraz balloon as a menacing finisher. You win either by stacking 10 poison counters on opponents or by swinging with a huge, evasive commander while your token army crashes in. Turn to turn you deploy go-wide threats, protect your creatures, and use anthems and proliferate to accelerate the poison clock.
Lean into proliferate engines (Evolution Sage, Karn's Bastion, Flux Channeler) to convert small poison chip damage into fast lethal totals. Add token doublers and anthems (Anointed Procession, Cathars' Crusade, Intangible Virtue) plus protection like Heroic Intervention and Teferi's Protection to survive wipes. Tighten the manabase with fetches, shocks, and Triomes, and add recursion (Skullclamp for card draw off Mites) to grind through removal.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BGW), by popularity.