
Trample
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Ramp aggressively into Vorinclex by turn 5-6, then double all your land mana while locking opponents' lands tapped to grind their resources to zero. Use the explosive mana to cast huge X-spells, big eldrazi, or chain expensive threats faster than anyone can respond, while the stax half buys time.
Add fast mana rocks and ritual-style ramp (Sol Ring, Mana Crypt, Carpet of Flowers) to land Vorinclex earlier, then lean into mana doublers like Mana Reflection and untappers such as Vorinclex's combo with Staff of Domination or Argothian Elder for infinite mana. Round out with protection (Heroic Intervention, Snakeskin Veil) and tutors (Green Sun's Zenith, Worldly Tutor) to assemble your finisher consistently.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite mana lands you control can produce, Infinite green mana
→ Infinite card draw, Infinite draw triggers, Infinite lifegain
→ Infinite ETB, Infinite tapped creature tokens, Infinite landfall triggers
→ Infinite ETB, Infinite creature tokens, Infinite landfall triggers
→ Infinite colored mana
Combos via Commander Spellbook.
Same color identity (G), by popularity.