
Ward
If a creature an opponent controls would die, exile it instead.
At the beginning of each end step, create X 1/1 black Rat creature tokens with "This token gets +1/+1 for each other Rat you control," where X is the number of creatures that were exiled under your opponents' control this turn.
Vren turns every opponent creature death into a token engine: when their creatures die you exile them, and at each end step you make that many escalating Rat tokens that grow with every other Rat. You play removal, board wipes, and edicts to maximize exiles, snowball a wide Rat army, then alpha-strike or close with overrun effects. Mid-game you stabilize behind Ward and a growing board while denying opponents recursion.
Lean into edict and sacrifice effects (Dictate of Erebos, Grave Pact, Plaguecrafter) so opponents lose creatures every turn regardless of their plans, maximizing end-step Rats. Add Rat-tribal and anthem payoffs (Marrow-Gnawer, Coat of Arms, Door of Destinies) plus a finisher overrun and protection like Heroic Intervention-style effects in blue/black or counterspells to shield Vren. Finally, tighten the mana with fast rocks and dual lands, and include graveyard-agnostic removal that exiles or kills broadly to keep the engine fed.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BU), by popularity.