
Flying
Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Witch-king is an evasive Wraith tribal beatdown commander that converts attacking power into card advantage. Build a critical mass of Wraiths and aggressive creatures, swing wide, then exile and play a flood of cards each combat to refuel and snowball. Undying makes the commander a resilient, recursive threat that's hard to remove permanently.
Add mana-amplifiers like Birgi and Storm-Kiln Artist so impulse-drawn cards never go to waste, and lean on changelings (Universal Automaton, Chameleon Colossus) plus Maskwood Nexus to deepen the tribe. Improve evasion and anthem support to ensure triggers connect, and include fast Rakdos rituals and treasure generators to push explosive multi-spell turns.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (BR), by popularity.