
Affinity for creatures (This spell costs less to cast for each creature you control.)
Flying, deathtouch
Instant and sorcery spells you cast have affinity for creatures.
Flood the board with creatures, then deploy Witherbloom for cheap (affinity makes the 8-drop castable for as little as a couple mana) as a flying deathtouch threat. With it out, your removal, card draw, and big X-spells become dirt-cheap, letting you out-resource and out-grind every opponent before closing with a wide board or a single overloaded spell.
Add more reliable token engines (Bitterblossom, Ophiomancer, Mycoloth) and token doublers to keep affinity online through wipes. Tighten the mana with fast rocks and dorks so you can deploy creatures early, then leverage cheap tutors (Demonic Tutor, Diabolic Intent) to find your finishing X-spell. Top-end consistency comes from recursion like Eternal Witness and Meren plus a backup wincon such as Craterhoof Behemoth for resilience against grindy tables.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite ETB, Infinite magecraft triggers, Infinite storm count
→ Infinite ETB, Infinite LTB, Infinite death triggers
→ Infinite ETB, Infinite magecraft triggers, Infinite storm count
→ Infinite ETB, Infinite magecraft triggers, Infinite storm count
→ Infinite ETB, Infinite magecraft triggers, Infinite storm count
Combos via Commander Spellbook.
Same color identity (BG), by popularity.