
Double strike
Fear Gas — Wraith can't be blocked.
Wraith is a lean, evasive Voltron commander: cast it turn three, suit it up with equipment and auras, and connect with unblockable double strike to deal lethal commander damage fast. Each turn you protect Wraith, add power, and swing—often killing a player as early as turn five or six. Backup beaters and pillow-fort effects keep you alive while you grind opponents out one at a time.
Lean into the lowest-curve protection and pump: add Shielded by Faith, Mother of Runes-style protectors, and the full Sword cycle so a single attack ends a player. Tighten the manabase with Azorius duals and fast rocks to threaten lethal by turn four, and include a backup voltron carrier (e.g., a second evasive creature) plus free protection like Heroic Intervention's white analog Teferi's Protection to insure against board wipes.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (UW), by popularity.