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Yarus, Roar of the Old Gods
RGGruulLegendary Creature — Centaur Druid

Yarus, Roar of the Old Gods

Mana value4Rank#11,477
BuildCard details

The Commander

Other creatures you control have haste.

Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.

Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.

Guide

Gameplan

Yarus turns face-down creatures (morph, megamorph, manifest, disguise) into a relentless aggro-value engine: every hasty face-down attacker draws you cards, and dead ones recur themselves to be flipped again. You flood the board with cheap 2/2s, swing immediately thanks to global haste, draw off connecting damage, and grind out value by sacrificing and reflipping morphs in a near-inexhaustible loop.

Strengths

  • Global haste lets every fresh body and reanimated morph attack the turn it arrives
  • Built-in card advantage engine off face-down combat damage keeps your hand full
  • The death-recursion trigger makes your morphs effectively immortal, enabling sacrifice loops and value grinds
  • Gruul ramp lets you deploy multiple face-down threats and unmorph them in the same turn
  • Cheap to recast and unassuming, so opponents often underestimate the board

Weaknesses

  • Face-down 2/2s are individually weak and fold to board wipes and chump-blocking
  • The draw trigger requires connecting, so flying/reach-heavy or stax tables stifle you
  • Relies on the commander being active; without Yarus you lose haste and recursion
  • Mana-hungry, since unmorphing costs are paid on top of casting
  • Limited interaction in Gruul makes it weak to combo and protected control

Key Cards

  • Den Protector — Megamorph that returns your best spell from the yard each time it flips, fueling the loop with card advantage.
  • Temur Sabertooth — Repeatable sacrifice/bounce outlet that protects creatures and triggers Yarus's reanimation and flip value.
  • Sagu Mauler — A trample, hexproof 6/6 that comes down as a cheap face-down attacker and turns into an evasive beater.
  • Hooded Hydra — Snakes when it dies but as a morph it loops back via Yarus, generating tokens and bodies repeatedly.
  • Master of Pearls — Megamorph that pumps your whole face-down team for a lethal alpha-strike turn.
  • Lurking Predators — Continuous free creature drops that arrive with haste and bolster your face-down army.

Upgrade Path

Add efficient sacrifice outlets (Viscera Seer, Goblin Bombardment) and reanimation-loop payoffs to abuse the death trigger, plus manifest enablers like Lurking Predators to cheat huge creatures into face-down status. Improve mana with Gruul ramp (Cultivate, fast dorks) and top-end finishers such as Craterhoof Behemoth or Pathbreaker Ibex to convert your wide hasty board into one-shot kills. Round out with protection (Heroic Intervention) and a couple of reusable bounce/blink effects to reset and recur your best morphs.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸Going wide with hasty face-down creatures and an overrun-style pump like Master of Pearls or Craterhoof Behemoth
  • ▸Grinding card advantage off combat-damage draws until you out-resource the table
  • ▸Looping sacrifice and recursion of value morphs to slowly drain or out-board opponents
  • ▸Flipping up oversized threats (Sagu Mauler, Pine Walker) for repeated evasive beats

Archetypes

  • Morph/Disguise Tribal — Yarus is the premier payoff for face-down creatures, rewarding damage and recurring them on death.
  • Aristocrats — The death-recursion trigger turns sacrifice outlets into repeatable value and token engines.
  • Aggro/Go-Wide — Universal haste plus cheap 2/2 bodies enables explosive, surprising attacks.
  • Reanimator-lite — Manifest and the recursion loop cheat big permanents onto the battlefield face down and flip them up.

Combos

  • Yarus, Roar of the Old Gods + Ashcloud Phoenix + Goblin Bombardment

    → Near-infinite damage, Near-infinite damage to all players, Near-infinite death triggers

  • Yarus, Roar of the Old Gods + Ashcloud Phoenix + Ashnod's Altar

    → Near-infinite colorless mana, Near-infinite damage to all players, Near-infinite death triggers

  • Yarus, Roar of the Old Gods + Ashcloud Phoenix + Phyrexian Altar

    → Near-infinite colored mana, Near-infinite damage to all players, Near-infinite death triggers

  • Yarus, Roar of the Old Gods + Obscuring Aether + Deathmist Raptor + Phyrexian Altar

    → Infinite LTB, Infinite ETB, Infinite colored mana

  • Yarus, Roar of the Old Gods + Ashcloud Phoenix + Blasting Station

    → Near-infinite damage, Near-infinite damage to all players, Near-infinite death triggers

Combos via Commander Spellbook.

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