
Trample, haste
When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Yidaro is a mono-red beatdown commander that you can cheat onto the battlefield by cycling it four times instead of paying its hefty 7 mana. Cycle it early to dig and fill the graveyard, then on the fourth cycle it slams down as an 8/8 trample-haste threat for . The deck plays as an aggressive red midrange/voltron list that pressures life totals while leaning on impulse draw and burn to close.
Lean into mono-red ramp and impulse draw (Jeska's Will, Dockside Extortionist, Outpost Siege, Valakut Awakening) so you can deploy Yidaro and protection in the same turn. Add proactive interaction—Chaos Warp, Vandalblast, Blasphemous Act—and redundant equipment like Swiftfoot Boots and Colossus Hammer to make the Voltron plan resilient. Tighten the curve and add fast mana (Mana Crypt, Jeweled Lotus, Mishra's Bauble) to race faster pods and present lethal commander damage by turn 6-7.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
No combos found for this commander on Commander Spellbook.
Same color identity (R), by popularity.