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Zhang Fei, Fierce Warrior
WWhiteLegendary Creature — Human Soldier Warrior

Zhang Fei, Fierce Warrior

Mana value6Rank#24,550
BuildCard details

The Commander

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Guide

Gameplan

Suit up Zhang Fei with equipment and auras and swing for commander damage—horsemanship makes him effectively unblockable since virtually no decks run other horsemanship creatures. Vigilance lets you attack and still hold back blockers, so you race to 21 commander damage while protecting your board.

Strengths

  • Near-unblockable evasion via horsemanship in any non-Three Kingdoms pod
  • Vigilance enables aggression without leaving you defenseless
  • Cheap mono-white commander tax and easy recast
  • Pairs perfectly with cheap equipment and protective auras for a fast Voltron clock

Weaknesses

  • No built-in protection from removal, exile, or bounce—gets blown out easily
  • Mono-white struggles with card draw and ramp
  • Six mana is slow for a creature with no immediate impact
  • All-in Voltron lines fold to a single board wipe or 'creatures can't deal combat damage' effects

Key Cards

  • Swiftfoot Boots — Hexproof and haste protect your investment and let Zhang Fei attack the turn he hits play.
  • Lightning Greaves — Shroud plus haste makes him a resilient, immediate threat.
  • Colossus Hammer — Cheap equip with Sigarda's Aid turns the unblockable Zhang Fei into a one-hit 21-damage threat.
  • Sigarda's Aid — Flash in auras and equip for free, enabling explosive surprise lethal turns.
  • Sword of Fire and Ice — Adds protection, evasion redundancy, and card draw to fix white's weaknesses while buffing damage.
  • Smothering Tithe — One of mono-white's best ramp/advantage engines to power out equipment and recast costs.

Upgrade Path

Prioritize cost reducers and free-equip enablers (Sigarda's Aid, Puresteel Paladin, Sram) plus protection (Swiftfoot Boots, Mother of Runes, Flawless Maneuver) so a single removal spell can't undo your turn. Add mono-white ramp and card advantage like Smothering Tithe, Land Tax, and Welcoming Vampire, and lean on Swords of X and Y for evasion redundancy and value. To push higher, include double-strike effects (Grappling Hook, Fireshrieker) so a couple of connections close the game.

Core Cards

The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.

Win Conditions

  • ▸21 commander damage from an equipped, unblockable Zhang Fei
  • ▸One-shot kills via Colossus Hammer / power-pumping auras
  • ▸Grinding incidental beats while a wider board pressures the table

Archetypes

  • Voltron — Unblockable plus vigilance makes him an ideal carrier for equipment and auras aiming at 21 commander damage.
  • Equipment Aggro — White's deep equipment pool and cost-reducers let him snowball into a lethal threat quickly.
  • Mono-White Aggro — Vigilance supports a go-wide soldier/warrior board while Zhang Fei chips in unblockable damage.

Combos

No combos found for this commander on Commander Spellbook.

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