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Brain Freeze
Price$3.18 – $20.37
Buy on TCGplayer

Brain Freeze

{1}{U}

Instant

Legal Salt 1.02Rank #793

Target player mills three cards.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

KeywordsStormMill

Why is this card good?

Brain Freeze is a niche combo piece, not a fair mill card. Three cards off the top means nothing in a 99-card deck — you'll never grind anyone out one cast at a time. The whole card is Storm. In a high-power Storm deck, after chaining rituals, cantrips, and rocks, Brain Freeze becomes a kill spell: copy it dozens of times and mill an opponent's entire library, then they deck out on their draw step. It's the classic "Tendrils-style" mill finisher in cEDH Storm shells (think Kess, Dissident Mage or Yidris), often looped with a way to recast it. Want it if: you're building dedicated Storm/spellslinger combo, especially with high spell density and ways to reset or recur it. Skip it if: you just want a mill theme — it does nothing without a real Storm count, and a single cast is laughably weak. This is purely a combo payoff for decks that "go off" in one explosive turn.

Related cards

GrapeshotR

Iconic red Storm payoff that wins via direct damage instead of mill.

Tendrils of AgonyB

Classic Storm finisher draining life for each copy.

Glimpse the UnthinkableUB

Efficient two-card mill spell in same self-mill/mill strategy.

Maddening CacophonyU

Scalable mill with kicker to deck out opponents.

TraumatizeU

Mills half a library for big single-shot self-mill or attack.

Mind FuneralUB

Heavy targeted mill spell for graveyard/decking plans.

Bonus RoundR

Doubles spells like Storm enabler to fuel huge copy counts.

Aetherflux ReservoirC

Storm-friendly payoff that gains life and can win after a chain.

Printings (9)

soaSecrets of Strixhaven Mystical Archive · #13R$4.15Buy
soaSecrets of Strixhaven Mystical Archive · #143R$91.86Buy
soaSecrets of Strixhaven Mystical Archive · #78R$6.15Buy
slcSecret Lair Countdown · #29R$93.41Buy
slcSecret Lair Countdown · #2R$7.41Buy
mb2Mystery Booster 2 · #24U$3.18Buy
sldSecret Lair Drop · #410R$20.37Buy
plstThe List · #SCG-29U$11.44Buy
Show all 9 printingsShow fewer
scgScourge · #29U$11.44Buy

Rulings (5)

  • 2022-12-08

    Spells cast from zones other than a player's hand and spells that were countered are counted by the storm ability.

  • 2022-12-08

    The copies are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.

  • 2022-12-08

    A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.

  • 2022-12-08

    You may choose new targets for any of the copies. You can make different choices for each copy.

  • 2022-12-08

    The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.

Discussion (0)