HubCommandersCardsDecksThemesKeywordsSetsArticles
Sign inSign up
Sign inSign up

Mythicwyrm is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. © Wizards of the Coast LLC.

AboutArticlesContactTermsPrivacyAffiliate Disclosurev0.1.0

© 2026 Mythicwyrm. All rights reserved.

Citizen's Arrest
Price$0.08
Buy on TCGplayer

Citizen's Arrest

{1}{W}{W}

Enchantment

LegalRemovalRank #19,417

When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (1)

dmuDominaria United · #11C$0.08Buy

Rulings (3)

  • 2022-09-09

    If Citizen’s Arrest leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.

  • 2022-09-09

    Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  • 2022-09-09

    If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

Discussion (0)