HubCommandersCardsDecksThemesKeywordsSetsArticles
Sign inSign up
Sign inSign up

Mythicwyrm is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. © Wizards of the Coast LLC.

AboutArticlesContactTermsPrivacyAffiliate Disclosurev0.1.0

© 2026 Mythicwyrm. All rights reserved.

Fleeting Reflection
Price$0.27
Buy on TCGplayer

Fleeting Reflection

{1}{U}

Instant

LegalRank #11,391

Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (1)

otjOutlaws of Thunder Junction · #49U$0.27Buy

Rulings (7)

  • 2024-04-12

    Fleeting Reflection’s first target can be a creature that’s already untapped. It will still get hexproof and, if applicable, become a copy of the other target creature.

  • 2024-04-12

    The first target creature copies exactly what was printed on the other target creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.

  • 2024-04-12

    If the copied creature is a token, the first target creature copies the original characteristics of that token as stated by the effect that created that token.

  • 2024-04-12

    If the copied creature is copying something else, then the first target creature becomes a copy of whatever that creature copied.

  • 2024-04-12

    Any non-copy effects that applied to the first target creature before it becomes a copy of another creature will continue to apply once it becomes a copy. The same is true of any counters that are on the first creature.

  • 2024-04-12

    When the first target creature becomes a copy of the other target creature, it’s neither entering nor leaving the battlefield. Any enters-the-battlefield or leaves-the-battlefield abilities won’t trigger.

  • 2024-04-12

    If the second target creature is an illegal target as Fleeting Reflection tries to resolve, the first target creature will still gain hexproof until end of turn, and you’ll still untap it if it was tapped.

Discussion (0)