HubCommandersCardsDecksThemesKeywordsSetsArticles
Sign inSign up
Sign inSign up

Mythicwyrm is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards of the Coast. Portions of the materials used are property of Wizards of the Coast. © Wizards of the Coast LLC.

AboutArticlesContactTermsPrivacyAffiliate Disclosurev0.1.0

© 2026 Mythicwyrm. All rights reserved.

Invoke the Ancients
Price$0.17 – $0.24
Buy on TCGplayer

Invoke the Ancients

{1}{G}{G}{G}{G}

Sorcery

LegalRank #19,530

Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.

Why is this card good?

Wyrm hasn't broken down this card yet — check back soon.

Related cards

Wyrm hasn't mapped related cards for this one yet — check back soon.

Printings (5)

neoKamigawa: Neon Dynasty · #390R$0.22Buy
neoKamigawa: Neon Dynasty · #474R$0.24Buy
neoKamigawa: Neon Dynasty · #193R$0.18Buy
pneoKamigawa: Neon Dynasty Promos · #193sR$0.35Buy
pneoKamigawa: Neon Dynasty Promos · #193pR$0.17Buy

Tokens & Emblemsthis card creates

Spirit

Spirit

Find to buy →

Rulings (2)

  • 2022-02-18

    You choose the type of counter that each of the two green Spirit creature tokens will get separately.

  • 2022-02-18

    If a replacement effect causes you to create more than two tokens, you will make that choice for each of those tokens individually. For example, if you resolve Invoke the Ancients while you control Parallel Lives, you will choose a type of counter for each of the four resulting tokens.

Discussion (0)