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Kenrith's Transformation
Price$0.90 – $1.87
Buy on TCGplayer

Kenrith's Transformation

{1}{G}

Enchantment — Aura

LegalCard DrawRank #686

Enchant creature

When this Aura enters, draw a card.

Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

KeywordsEnchant

Why is this card good?

Green's premier "soft removal," and it's excellent. For two mana you neutralize the scariest creature on the board—turning an indestructible voltron commander, a hexproof threat, or some ability-laden nightmare into a vanilla 3/3 Elk—and you replace itself by drawing a card. That cantrip is the difference-maker; you're never down a card for using it. The catch is it doesn't actually remove the creature, so the body stays and can still chump, attack for 3, or get re-enchanted/buffed. But removing abilities is often what you want anyway: it shuts off death triggers, sacrifice payoffs, and commander-damage clocks without giving the controller value. Play it in essentially any green deck, especially mono-green or Simic builds short on interaction. It's a clean answer to indestructible/hexproof commanders that traditional removal struggles with. Don't lean on it as your only removal in aristocrats-heavy metas—leaving a 3/3 alive can backfire against recursion or sac fodder synergies. Pair it with real exile/board wipes.

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Beast WithinG

Green removal swapping any permanent for a 3/3, instant-speed flexibility.

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Printings (5)

plstThe List · #AFC-162U$0.90Buy
wocWilds of Eldraine Commander · #128U$1.38Buy
afcForgotten Realms Commander · #162U$0.97Buy
eldThrone of Eldraine · #164U$1.07Buy
eldThrone of Eldraine · #395U$1.87Buy

Played by these commanders

Galea, Kindler of Hope100% of 1
Ellivere of the Wild Court100% of 1

Rulings (7)

  • 2019-10-04

    If the creature Kenrith's Transformation would enchant is an illegal target by the time the Aura spell resolves, the entire spell doesn't resolve. It won't enter the battlefield, so its ability won't trigger.

  • 2019-10-04

    If the affected creature gains an ability after Kenrith's Transformation becomes attached to it, it will keep that ability.

  • 2019-10-04

    Kenrith's Transformation overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Kenrith's Transformation becomes attached to a creature will overwrite this effect.

  • 2019-10-04

    Effects that modify a creature's power and/or toughness, such as the effect of Festive Funeral, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness.

  • 2019-10-04

    Kenrith's Transformation overwrites all colors and creature types the enchanted creature has. It's just a green Elk. The creature keeps any supertypes (such as legendary) it has, but loses any other card types it has (such as artifact).

  • 2019-10-04

    Kenrith's Transformation may enchant a permanent that is only temporarily a creature, such as Enchanted Carriage. If this happens, the Aura's effect causes the enchanted permanent to remain a green Elk creature even after the temporary effect expires.

  • 2019-10-04

    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if Kenrith's Transformation becomes attached to it during that turn.

Discussion (0)