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Savage Beating
Price$7.92 – $8.56
Buy on TCGplayer

Savage Beating

{3}{R}{R}

Instant

LegalRank #3,037

Cast this spell only during combat on your turn.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine {1}{R} (Choose both if you pay the entwine cost.)

KeywordsEntwine

Why is this card good?

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Printings (4)

marMarvel Universe · #26M$7.92Buy
cmmCommander Masters · #548M—Buy
cmmCommander Masters · #252M$8.56Buy
dstDarksteel · #67R$7.93Buy

Combos (8)

  • Magar of the Magic Strings + Savage Beating

    → Infinite combat damage, Infinite combat phases, Infinite magecraft triggers

  • Surge to Victory + Savage Beating

    → Infinite combat damage, Infinite combat phases, Infinite magecraft triggers

  • Spellbinder + Savage Beating

    → Infinite combat phases, Infinite damage, Infinite magecraft triggers

  • Zethi, Arcane Blademaster + Savage Beating

    → Infinite combat phases, Infinite magecraft triggers, Infinite mana creatures you control can produce

  • Tetsuo, Imperial Champion + Savage Beating + Mystic Retrieval + Call to Mind + Invasion of Arcavios // Invocation of the Founders

    → Infinite storm count, Infinite combat phases, Infinite untap of creatures you control

  • Tetsuo, Imperial Champion + Savage Beating + Sorceress's Schemes + Call to Mind + Swarm Intelligence

    → Infinite storm count, Infinite combat phases, Infinite untap of creatures you control

Rulings (1)

  • 2004-12-01

    The additional combat phase is directly after the combat phase in which Savage Beating is cast. There isn't a main phase between the two combat phases.

Discussion (0)