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Ultimecia, Time Sorceress // Ultimecia, Omnipotent (Ultimecia, Time Sorceress)
Price$0.25 – $2.43
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Ultimecia, Time Sorceress // Ultimecia, Omnipotent

Legendary Creature — Human Warlock // Legendary Creature — Nightmare Warlock

LegalRank #11,386

Whenever Ultimecia enters or attacks, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

At the beginning of your end step, you may pay {4}{U}{U}{B}{B} and exile eight cards from your graveyard. If you do, transform Ultimecia.

Menace (This creature can't be blocked except by two or more creatures.)

Time Compression — When this creature transforms into Ultimecia, Omnipotent, take an extra turn after this one.

KeywordsSurveilTransformMenaceTime Compression

Why is this card good?

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Printings (2)

finFinal Fantasy · #247U$0.25Buy
finFinal Fantasy · #513U$2.43Buy

Combos (8)

  • Ultimecia, Time Sorceress // Ultimecia, Omnipotent + Agatha's Soul Cauldron

    → Infinite turns, Lock

  • Ultimecia, Time Sorceress // Ultimecia, Omnipotent + Muldrotha, the Gravetide + Altar of Dementia

    → Near-infinite turns, Lock

  • Ultimecia, Time Sorceress // Ultimecia, Omnipotent + Moonmist + Isochron Scepter + Conjurer's Closet

    → Lock, Infinite turns

  • Ultimecia, Time Sorceress // Ultimecia, Omnipotent + Moonmist + Isochron Scepter + Thassa, Deep-Dwelling

    → Infinite turns, Lock

  • Ultimecia, Time Sorceress // Ultimecia, Omnipotent + Moonmist + Isochron Scepter + Teleportation Circle

    → Infinite turns, Lock

  • Ultimecia, Time Sorceress // Ultimecia, Omnipotent + Moonmist + Isochron Scepter + Airbender Ascension

    → Infinite turns, Lock

Rulings (8)

  • 2025-06-06

    Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

  • 2025-06-06

    A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

  • 2025-06-06

    Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

  • 2025-06-06

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

  • 2025-06-06

    If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

  • 2025-06-06

    The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

  • 2025-06-06

    A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

  • 2025-06-06

    The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

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