
If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color.
Choose a Background (You can have a Background as a second commander.)
Faceless One is a build-around shell whose identity is defined entirely by the color you pick and the Background you pair it with—use it to run a Background as your headline commander with a flexible one-color partner. Pick a Background that bends the whole deck (a payoff or tutorable engine) and use the chosen color to feed it, then grind value or assemble your Background-enabled plan. It's a 5-mana enchantment creature that mostly serves as a body and color/identity anchor rather than a standalone threat.
Decide whether the Background or the chosen color is your true engine, then tutor and protect it—add color-appropriate hexproof/regeneration and recursion so your plan survives removal. Lean into the best Background for your strategy (Raised by Giants for Voltron, token Backgrounds for go-wide) and load the chosen color with efficient ramp, card advantage, and a compact combo or finisher. Cut Faceless One's reliance as a body by treating it as a sacrificial/blink piece in Aristocrats builds to extract value every time it returns.
The most-played cards for this commander, built from aggregated deck data (the Mythic Graph). Build public decks to seed it.
→ Infinite ETB, Infinite LTB, Infinite storm count
→ Infinite ETB, Infinite LTB, Infinite storm count
→ Infinite LTB, Infinite ETB, Infinite sacrifice triggers
→ Infinite commander casts, Infinite damage, Infinite ETB
→ Infinite commander casts, Infinite damage, Infinite ETB
Combos via Commander Spellbook.