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Demand Answers
Price$0.39 – $0.45
Buy on TCGplayer

Demand Answers

{1}{R}

Instant

LegalCard DrawRank #414

As an additional cost to cast this spell, sacrifice an artifact or discard a card.

Draw two cards.

Why is this card good?

Demand Answers is red's answer to the "draw is hard in mono-red" problem, and it's one of the cleanest options available. The discard mode makes it a strict upgrade over older cantrips in many shells — you draw two for two mana, which is excellent rate for red. But the real synergy is the artifact sacrifice clause: - Artifact decks (especially Treasure-focused) turn a token you were going to spend anyway into two cards, effectively making it free card advantage. - Aristocrats / sacrifice payoff decks love feeding a Blood token, Clue, or Food to a sac outlet that also refills your hand. - Reanimator / graveyard strategies appreciate the discard mode to pitch fatties you intend to bring back. It plays great with cards like Dockside Extortionist, Treasure generators, and any commander that profits from artifacts dying. Skip it in decks with no artifact synergy and a tight hand — paying life or a card to draw two is fine, but it's filtering, not raw advantage, there. Spellslinger and ramp shells get more from dedicated draw.

Related cards

Cathartic ReunionR

Red two-mana card draw that discards to refill hand.

Thrill of PossibilityR

Instant-speed red draw two with a discard cost.

Tormenting VoiceR

Classic red discard-to-draw-two staple.

Galvanic IterationUR

Cheap red filtering alternative; similar role of card advantage.

Wrenn's ResolveR

Red two-mana impulse draw, comparable card advantage.

Big ScoreR

Red draw two while making Treasure, synergizes with artifact sac.

Unexpected WindfallR

Red discard a card, draw two and make Treasures.

Reckless ImpulseR

Cheap red impulsive card advantage without discard cost.

Printings (2)

mkmMurders at Karlov Manor · #306C$0.39Buy
mkmMurders at Karlov Manor · #122C$0.45Buy

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