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Enduring Vitality
Price$8.43 – $11.07
Buy on TCGplayer

Enduring Vitality

{1}{G}{G}

Enchantment Creature — Elk Glimmer

LegalRampRank #504

Vigilance

Creatures you control have "{T}: Add one mana of any color."

When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

3/3

KeywordsVigilance

Why is this card good?

Why it's good: This is a one-card Cryptolith Rite stapled onto a resilient body, at three mana. Every creature you control becomes a mana dork, which scales explosively in go-wide and token decks. The death trigger means board wipes and removal don't fully answer it — it comes back as an enchantment that still grants the ability, so your mana engine survives where Cryptolith Rite would die to the same wipe. Who wants it: Token commanders (Krenko, Jetmir, Adrian Tomei), elfball, and any deck flooding the board with bodies. It enables huge X-spells, makes Craterhoof-style finishes possible, and fixes colors in multicolor green decks. Aristocrats brews like the ramp redundancy too. When to skip it: Decks with few creatures get nothing — it's dead in spellslinger or control shells. It's also a "win-more" ramp piece if your board is empty; you need bodies already down to benefit. And like all mana-dork strategies, it's vulnerable to creature-targeted sweepers (though the recursion softens that meaningfully).

Related cards

Cryptolith RiteG

Gives all your creatures a mana-tap ability identically.

Citanul HierophantsG

Grants your creatures '{T}: Add G' for mass mana.

EarthcraftG

Untaps creatures to tap them for mana, similar token ramp.

Song of FreyaliseG

Saga that lets creatures tap for any color mana.

Wirewood ChannelerG

Single creature taps for big mana of any color.

Paradise MantleC

Equipment giving a creature tap-for-any-color ability.

Priest of TitaniaG

Elf mana dork scaling mana production from creatures.

Selvala, Heart of the WildsG

Green creature that taps for massive mana ramp.

Printings (6)

pdskDuskmourn: House of Horror Promos · #176sR$11.92Buy
dskDuskmourn: House of Horror · #404M$248.70Buy
dskDuskmourn: House of Horror · #176R$9.90Buy
dskDuskmourn: House of Horror · #394M$71.04Buy
dskDuskmourn: House of Horror · #381R$11.07Buy
pdskDuskmourn: House of Horror Promos · #176pR$8.43Buy

Combos (8)

  • Emiel the Blessed + Enduring Vitality

    → Infinite ETB, Infinite colored mana, Infinite creature tokens with haste

  • Aggravated Assault + Enduring Vitality

    → Infinite colored mana, Infinite combat phases, Infinite untap of creatures you control

  • Kinnan, Bonder Prodigy + Pili-Pala + Enduring Vitality

    → Infinite colored mana

  • Kinnan, Bonder Prodigy + Horseshoe Crab + Enduring Vitality

    → Infinite colored mana, Put most creature cards from your library onto the battlefield

  • Badgermole Cub + Pili-Pala + Enduring Vitality

    → Infinite colored mana

  • Bruce Banner // The Incredible Hulk + Pyrohemia + Enduring Vitality

    → Near-infinite +1/+1 counters on a creature, Near-infinite combat phases, Near-infinite damage to all players

Rulings (3)

  • 2024-09-20

    Elk and Glimmer are both creature types. Enduring Vitality won't have those creature types when its last ability returns it to the battlefield because it won't be a creature.

  • 2024-09-20

    A token that's a copy of Enduring Vitality won't return to the battlefield when its last ability resolves.

  • 2024-09-20

    If a nontoken permanent that's a copy of Enduring Vitality dies while it's a creature, it will return to the battlefield as an enchantment when its last ability resolves. It won't have any card types other than enchantment.

Discussion (0)