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Shadowspear
Price$18.18 – $72.22
Buy on TCGplayer

Shadowspear

{1}

Legendary Artifact — Equipment

LegalRank #332

Equipped creature gets +1/+1 and has trample and lifelink.

{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.

Equip {2}

KeywordsEquip

Why is this card good?

Shadowspear is one of the best cheap equipment in the format, and it earns that slot almost entirely on its activated ability. For one mana, you strip hexproof and indestructible from all opponents' permanents until end of turn. That's enormous: it lets your board wipes actually kill indestructible commanders/threats, lets removal hit hexproof voltron generals, and turns "I can't target that" into "now I can." It's effectively a one-card answer enabler that any colorless deck can run. The equip side is gravy but real — +1/+1, trample, and lifelink is a fine cheap aura for an aggressive creature, especially voltron, +1/+1 counter decks, or commanders that want lifegain triggers. Trample on a big creature plus lifelink stabilizes games fast. Slot it in basically any deck with creature combat or interaction — which is most decks. It's colorless, costs almost nothing, and the utility ability wins games. When to skip: spellslinger or pillowfort builds with no creatures and no removal that cares about indestructible/hexproof. Otherwise, it's an easy include.

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Printings (10)

pzaTeenage Mutant Ninja Turtles Source Material · #17M$18.18Buy
sldSecret Lair Drop · #1505R$70.28Buy
ltcTales of Middle-earth Commander · #353M$72.22Buy
ltcTales of Middle-earth Commander · #383zM—Buy
ltcTales of Middle-earth Commander · #383M$163.84Buy
plstThe List · #THB-236R$62.09Buy
pthbTheros Beyond Death Promos · #236sR$50.86Buy
thbTheros Beyond Death · #345R$46.27Buy
Show all 10 printingsShow fewer
pthbTheros Beyond Death Promos · #236pR$46.72Buy
thbTheros Beyond Death · #236R$31.77Buy

Played by these commanders

Zndrsplt, Eye of Wisdom100% of 1
Okaun, Eye of Chaos100% of 1

Combos (8)

  • Zedruu the Greathearted + Shadowspear + Nine Lives

    → Target opponent loses the game

  • Shadowspear + Harmless Offering + Nine Lives

    → Target opponent loses the game

  • Shadowspear + Harmless Offering + Lich's Mastery

    → Target opponent loses the game

  • Shadowspear + Donate + Nine Lives

    → Target opponent loses the game

  • Yomiji, Who Bars the Way + Krark-Clan Ironworks + Shadowspear

    → Infinite colorless mana, Infinite storm count

  • Shadowspear + Donate + Lich's Mastery

    → Target opponent loses the game

Rulings (3)

  • 2020-01-24

    Because damage remains marked on a creature until the damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if Shadowspear's second ability resolves during that turn.

  • 2020-01-24

    If a permanent enters the battlefield under an opponent's control with hexproof or indestructible after Shadowspear's second ability resolves, it won't lose that ability unless you activate Shadowspear's second ability again. The same is true if an opponent's permanent gains indestructible or hexproof after Shadowspear's second ability resolves.

  • 2020-01-24

    You can activate Shadowspear's second ability whether or not it's equipped to a creature.

Discussion (0)