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Temur Ascendancy
Price$1.98 – $8.41
Buy on TCGplayer

Temur Ascendancy

{G}{U}{R}

Enchantment

LegalCard DrawRank #873

Creatures you control have haste.

Whenever a creature you control with power 4 or greater enters, you may draw a card.

Why is this card good?

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Related cards

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Printings (5)

tdcTarkir: Dragonstorm Commander · #305R$1.98Buy
tsrTime Spiral Remastered · #387S$5.38Buy
pktkKhans of Tarkir Promos · #207pR$8.41Buy
ktkKhans of Tarkir · #207R$2.99Buy
pktkKhans of Tarkir Promos · #207sR$23.85Buy

Played by these commanders

Eshki, Temur's Roar100% of 1

Rulings (3)

  • 2021-03-19

    If a creature is entering the battlefield under your control, consider static abilities to determine whether its power is 4 or greater. Spells, activated abilities, and triggered abilities can't be used to raise the creature's power in time to have Temur Ascendancy's last ability trigger or to lower it in time to stop it from triggering.

  • 2021-03-19

    Once the last ability of Temur Ascendancy has triggered, lowering the power of the creature won't stop you from drawing a card.

  • 2021-03-19

    If Temur Ascendancy leaves the battlefield, creatures you control lose haste. If they haven't been under your control since the turn began and don't otherwise have haste, they can't attack this turn. If they've already attacked, they remain attacking creatures.

Discussion (0)