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Training Center
Price$16.06 – $21.07
Buy on TCGplayer

Training Center

Land

LegalRank #149

This land enters tapped unless you have two or more opponents.

{T}: Add {U} or {R}.

Why is this card good?

Training Center is a near-auto-include in any Izzet (UR) deck, and the reason is dead simple: it almost always enters untapped in Commander. The drawback — "enters tapped unless you have two or more opponents" — is irrelevant in the format's default multiplayer pods. Since you'll virtually always face 2+ opponents, this is a strictly untapped dual land that fixes both your colors with no payment, no life loss, and no enabling for fetches required. It's effectively a "real" dual for free in your typical game. This wants to be in every two-color Izzet deck and any multicolor deck that includes both blue and red — spellslinger, Niv-Mizzet draw-burn, artifact storm, control, you name it. Tempo decks especially love a tapped-or-untapped land that's basically always untapped. The only time NOT to run it: dedicated 1v1 Commander (cEDH duels, French rules), where you'll often face a single opponent and it enters tapped. In standard multiplayer pods, just include it.

Related cards

Steam VentsUR

UR shock land, untapped dual fixing.

Sulfur FallsUR

UR check land, enters untapped with basics.

Spirebluff CanalUR

UR fast land, untapped early game.

Cascade BluffsUR

UR filter land for color fixing.

Shivan ReefUR

UR painland, always untapped.

Stormcarved CoastUR

UR slow land, untapped later.

Frostboil SnarlUR

UR reveal land for untapped dual mana.

Printings (6)

cmmCommander Masters · #434R$16.37Buy
cmmCommander Masters · #665R$21.07Buy
cmmCommander Masters · #619R—Buy
cmrCommander Legends · #713R$18.28Buy
cmrCommander Legends · #358R$16.06Buy
plstThe List · #CMR-358R$17.46Buy

Played by these commanders

Okaun, Eye of Chaos100% of 1
Zndrsplt, Eye of Wisdom100% of 1

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